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Showing posts from January, 2022

End of MP 2 Presentations Reflection

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    I have been inspired by many of my peers, however the three that inspired me the most are Abigail, Nyair, and Tina. this is because they have been working very hard on things that either I have also been working on or things I will have to work on.   Abigail     What  Abigail's blogpost  inspired is for me to add some vegetation as detailing. She inspired this because her trees and leaves are extremely detailed and look quite calming, so this made me want to add vegetation anywhere the protagonist feels comfortable and if a place becomes uncomfortable I can just have the plant die. Also Abigail's blogpost helped me consider using texture painting when trying to texture more abstract objects.   Nyair       Nyair's blogpost  helped me understand and have the confidence to undertake detailed character design. this is because of how well she plans her characters and how she plans to have the style of her setting and the st...

End of Semester Progress Update

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Intention Definition & Exploration of Ideas     My concept was looking inwards, more specifically about how the little things in a day can add up to a breaking point and how it can effect someone almost as bad as if one big thing happened. The reason I wanted to go with this theme is because when ever I have days when so many things are stacking up it feels like complaining if I ever try to tell anyone, so by making an animation that visualizes this feeling it is a way to help people understand that even though nothing really big happened it still has an emotional toll.   Planning     I used this tutorial to create the cloud over Sadness and it taught me a lot on how to use meatballs. While I used this tutorial to make a unanimated cloud it taught me how I would use meatballs to make lumpy meshes that blend together nicely.     For the Sheet on the bed I followed a tutorial for a cloth simulation. It went mostly well except either th...